Computer Science 15-100 (Sections T & U), Spring 2008
Notes: Bonus Lecture #5b
How to write a simple Text Adventure
(Like Scott Adams' legendary games from the late 70's and early 80's)
Logistics
- Useful links
- Bonus points
- 2 hours of bonus for attending first lecture
- Up to 10 total hours (8 more hours) for the bonus projects
listed below
- Due date
- These bonus projects are due by
Friday, 2-May.
- What to submit
- A timesheet recording all the time invested in the project.
- Note that there is not a 1-to-1 correspondence between hours
reported and hours credited.
- You are expected on the honor code to report your time
accurately.
- A list of names of anyone with whom you collaborated on the
project.
- Note that the collaboration policy is relaxed for bonus
projects, and you can work with one or two other students as a
group. You may even submit a single group project, though you
must submit one timesheet for each student. Note that you
still should not consult students outside of your group. Of
course, you may consult the instructor or CA's as always.
- The actual project itself.
- Project quiz
- Depending on the nature of your project, you may be asked to take
a short quiz (either written or oral) to demonstrate that you
sufficiently mastered the material to warrant the given bonus hours.
Bonus Project
Naturally, the bonus project here is to create your own text adventure,
based on the design we discussed in class. Your game should be fun to
play, which requires an interesting story line with some good puzzles,
interesting objects in interesting rooms with interesting characters and
well-written descriptions, etc. Don't make the game too large. Keep
it small but well-written.
carpe diem -
carpe diem - carpe diem - carpe diem
- carpe diem - carpe diem -
carpe diem - carpe diem - carpe
diem