Computer Science 15-100 (Sections T & U), Spring 2008
Notes:  Bonus Lecture #5b

How to write a simple Text Adventure
(Like Scott Adams' legendary games from the late 70's and early 80's)


Logistics

  1. Useful links
  2. Bonus points
  3. Due date
  4. What to submit
  5. Project quiz

Bonus Project

Naturally, the bonus project here is to create your own text adventure, based on the design we discussed in class.  Your game should be fun to play, which requires an interesting story line with some good puzzles, interesting objects in interesting rooms with interesting characters and well-written descriptions, etc.  Don't make the game too large.  Keep it small but well-written.


carpe diem   -   carpe diem   -   carpe diem   -   carpe diem   -   carpe diem   -   carpe diem   -   carpe diem   -   carpe diem   -   carpe diem