David Kosbie
Carnegie Mellon University
koz@cmu.edu
These notes are an updated version of
these earlier notes. The changes are just to bring those notes
into conformity with
15-112-f15 and in particular its
event-based animation framework.
These notes are designed for intro/intermediate
programmers (specifically, students who have completed about 6-to-8 weeks
of 15-112 at CMU). The notes are adapted from three earlier sets of
notes, and may contain some peculiarities due to this history. Note that this design for Tetris is somewhat simplified
for these purposes, though the end result is indeed a reasonably functional game
of Tetris. Also, note that the Python code accompanying these notes is not
fully tested and is not necessarily designed to exacting standards. Finally: the techniques used to create this game can
be used to create many other popular arcade games. Have fun!
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